Call of Duty®: Black Ops III

Call of Duty®: Black Ops III System Requirements

Steam AppID: 311210 Steam Store Page

Call of Duty®: Black Ops III Zombies Chronicles Edition includes the full base game plus the Zombies Chronicles content expansion.

Check Your PC Compatibility

Minimum Requirements

Minimum:
  • OS *: Windows 7 64-Bit / Windows 8 64-Bit / Windows 8.1 64-Bit
  • Processor: Intel® Core™ i3-530 @ 2.93 GHz / AMD Phenom™ II X4 810 @ 2.60 GHz
  • Memory: 6 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 470 @ 1GB / ATI® Radeon™ HD 6970 @ 1GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 100 GB available space
  • Sound Card: DirectX Compatible

Detailed Hardware Performance Analysis

Optimal Graphics Settings

For 1080p High settings at 60 FPS, a mid-range GPU like the RTX 3060 or RX 6600 is optimal. If you are on entry-level specs, we recommend setting shadows, volumetric lighting, and reflection quality to Medium or Low to save up to 25% of GPU cycles. Enable DLSS or FSR if available.

Performance Optimization Tips & Troubleshooting

How to boost FPS:

Install the game on an SSD to completely prevent micro-stutters during asset loading. Turn off VSync in-game if you experience input latency, and use hardware scaling (DLSS/FSR) in Quality mode for the best FPS-to-visuals ratio.

Common Issues & Workarounds:

Many players report shader-compilation stutters during the first 10 minutes of gameplay. Simply wait in the main menu for shader compilation to finish. If experiencing crashes, update graphics card drivers and verify game file integrity.

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Frequently Asked Questions (FAQ)

Can I run Call of Duty®: Black Ops III on a laptop?

Yes, as long as your laptop possesses a dedicated GPU like the GTX 1650 or RTX 3050, it will run smoothly at 1080p. Integrated graphics laptops may require low resolution settings.

Do I need an SSD for Call of Duty®: Black Ops III?

While it will load on an HDD, installing it on a solid-state drive (SSD) is highly recommended for faster load times and to avoid stuttering in open-world segments.